Courses

We offer a range of assessed and unassessed courses in pedagogic innovation, the application of virtual technologies and a broad range of technology enhanced learning applications.

12 week courses

The following 12 week courses are available to be studied with or without assessment.  If the course is successfully completed with assessment then you will receive 15 University credits (CATS).

The following courses will be available starting in January 2016. These courses are available with or without assessment.

  • Artificial Intelligence, Bots and Non-Player Characters
  • The Philosophy of Virtual Worlds
  • Scripting and Building in Virtual Worlds

If you would like to find out more about the above courses then please contact us by email.

MOOCs

(Coming soon)

In March 2016 we plan to have 3 massive open online courses (MOOCs) to study online for free.

Virtuality
Virtual technologies are advancing rapidly, with haptics, 3D headsets, augmented reality glasses and ultrasound surfaces all examples of the exciting developments in this area. Whilst virtual environments, virtual worlds and augmented realities can demonstrate promise for education, it can be argued that the educational opportunities that these technologies provide are actually developing comparitively slowly.

In this 6 week course we will review the recent developments in virtual technologies, explore how they might be used in educational settings and discuss how current teaching and learning practices might be affected by increasing virtuality.

Collaborative Learning
Education is fast moving beyond a one-way didactic approach to teaching. Students have access to a wide range of devices capable of communication in a number of different ways. Social media, Instant Messaging, and the ability to use images, audio and video to express understanding and emotion is becoming ubiquitous, and predicated by increasing speeds and access to the internet.

In this 5 week course we look at why collaborative learning is important and how the technologies, and spaces we use (physical and virtual), can have an impact on how learners interact and learn. Exploring a number of approaches, we will consider the implementation and effectiveness of each approach, while discussing the benefits and challenges of each.

Technology Enhanced Simulations
Simulations of real-life experiences are recognised as valuable opportunities for learners to synthesise theory with practice. Learning technologies can provide a wide range of possibilities for simulation, including 2D on-screen activities, 3D virtual environments and augmented realities.

This 6 week course will provide an overview of simulation techniques that have been proved effective in education and enable participants to explore the merits of different approaches to the design of simulations. You will investigate how learning technologies can be used in simulated activities and reflect upon your own practice, including how this might be enhanced by technological simulation.

If you would like to register your interest in any of the above MOOCs then please contact us by email.